This Side Tournament Goes to Eleven
Posted: Fri Nov 25, 2011 9:14 pm
So, here's a new project that I've had in mind for a while, and I've just started working on it. It's designed to be a supplement to some future event where there's a decently impressive field (maybe part of it on Saturday and part on Sunday - since it would be almost a full length tournament). Anyone who wanted to run it at some event could let me know, and we'd see if it was suitable.
The main event will consist of 11 packets (or some other odd number, if it works better), plus a few finals packets. The packets will be of gradually increasing difficulty. For example, I imagine the following:
Packets 1-2: ACF Fall difficulty
Packets 3-4: "Regular" difficulty
Packets 5-6: "Regionals-Plus" difficulty
Packets 7-8: Nationals difficulty
Packets 9-10: Post nats open level difficulty
Packet 11: Nosebleed difficulty
Finals packets: Very hard (how hard? I'm not sure, probably not as hard as packet 11 - just for laughs).
When I speak of "difficulty," I'm referring mostly to answer selection - even the ACF Fall level would have deep clues in tossups, but the answers would be Fall level. The bonuses would also be much much easier in Packet 1 than in Packet 11 (though none of the bonuses will probably be "Fall level" - Packet 1 will be close).
The packets would be played in order, with Packet 1 being played first and Packet 11 played last. Matchups are randomly assigned - so that it's random whether you play another team on an easy packet or a hard packet.
I'd be willing to take packet submissions on this - people could claim whatever packet they want, and for now, I'd accept up to 3 people per packet level. If you write 5/5 for the packet at that level - I'll let you play the event for 10 bucks. If you write 10/10, I'll let you play free. Normal fee per person would probably be 20 bucks. If you claim the same level as someone else who plays at the same site - then you'd obviously have to be on that person's team - so you shouldn't join a level with someone you wouldn't want to play with.
I fthis happens, I'd need co-editors for science and classical music.
Does this make sense? Questions, ideas, concerns?
The main event will consist of 11 packets (or some other odd number, if it works better), plus a few finals packets. The packets will be of gradually increasing difficulty. For example, I imagine the following:
Packets 1-2: ACF Fall difficulty
Packets 3-4: "Regular" difficulty
Packets 5-6: "Regionals-Plus" difficulty
Packets 7-8: Nationals difficulty
Packets 9-10: Post nats open level difficulty
Packet 11: Nosebleed difficulty
Finals packets: Very hard (how hard? I'm not sure, probably not as hard as packet 11 - just for laughs).
When I speak of "difficulty," I'm referring mostly to answer selection - even the ACF Fall level would have deep clues in tossups, but the answers would be Fall level. The bonuses would also be much much easier in Packet 1 than in Packet 11 (though none of the bonuses will probably be "Fall level" - Packet 1 will be close).
The packets would be played in order, with Packet 1 being played first and Packet 11 played last. Matchups are randomly assigned - so that it's random whether you play another team on an easy packet or a hard packet.
I'd be willing to take packet submissions on this - people could claim whatever packet they want, and for now, I'd accept up to 3 people per packet level. If you write 5/5 for the packet at that level - I'll let you play the event for 10 bucks. If you write 10/10, I'll let you play free. Normal fee per person would probably be 20 bucks. If you claim the same level as someone else who plays at the same site - then you'd obviously have to be on that person's team - so you shouldn't join a level with someone you wouldn't want to play with.
I fthis happens, I'd need co-editors for science and classical music.
Does this make sense? Questions, ideas, concerns?