On Writing for NAQT
Posted: Fri Oct 31, 2008 8:34 pm
Over the past few years, there have been a number of people who have spoken ill of writing for NAQT, ranging from very inexperienced players who do not write much at all, much less for NAQT, to people who have decided to write for other companies, to people who have written thousands of questions for NAQT. Excluding complaints about distribution--arguments which I don't wholly buy, but which I won't get into now--the main complaint is usually the character limit, with many people claiming that a 425-character question is by its nature completely unable to distinguish good teams, or at best a handicap that prevents good questions from being really good questions. The cap limit is usually described as a weird sort of hoop that makes NAQT writing unbearably irritating.
I think this perception--whether true or false, though I will soon argue for the latter--is starting to have something of an adverse effect on the game. Fewer top players are moving in to write for NAQT out of high school and college, because they don't like the format, which leads both to difficulties for NAQT in keeping up with the rapidly-changing standards of canon and pyramidality at all levels of the game as well as difficulties in keeping up with its production schedule as some of its top writers lower their own writing; this year in particular, I think there are several people who used to write a lot who are now writing less, and thus more questions are being written by people who are more removed from the circuit. (This is not to speak about people who have focused their efforts on other packet sets, which obviously hurts NAQT but perhaps does not hurt quiz bowl overall.) I think that we can all agree this is not a good overall situation--but the only way it'll change is if more top players sign on to write for NAQT, because every set is only as good as the people writing it, and the best writers tend to be players who have just ceased playing the questions that they would write.
So what I'd like to do is convince some people that writing good questions within NAQT style is not the oxymoron that many seem to think.
Here's a question I wrote for the CO Lit tournament, which was intended to distinguish between a field ranging from good high school players to masters players like Andrew Yaphe, and to play to a crowd that seems to take pleasure at very long questions. It is 918 characters long.
In the chapter she narrates, she wishes her relationship with her mother to be “a hot thing,” and she is associated in the last chapter with “the loneliness that roams.” Fascinated by two turtles having sex in the pond, she is later given the complete pair of ice skates to skate there, making her sister jealous. She appears finally as an ice-pick-bearing pregnant woman, having earlier asked her father figure to “touch her on the inside part”; that father figure knows she’s left when he sees Here Boy sleeping peacefully at the pump. Though she, Howard, and Buglar, had escaped Kentucky eighteen years earlier without trouble, the approach of the schoolteacher who’d taken over Sweet Home caused her mother to take her to the shed and beat her to death. For 10 points, name this haunter of 124 Bluestone Road in Cincinnati, the sister of Denver, daughter of Sethe, and title character of a Toni Morrison novel.
ANSWER: Beloved
I think this is a pretty decent Beloved question. Here's how I would have written this question for NAQT--this is 413 characters, less than half as long.
In the last chapter, she is part of “the loneliness that roams.” Fascinated by turtles having sex in the pond where her new skates enrage her sister, she appears finally as an ice-pick-bearing pregnant woman, frightening Here Boy. Though she escaped from Sweet Home, the schoolteacher's approach causes her mother to beat her to death. For 10 points--name this sister of Denver and daughter of Sethe, a Toni Morrison title character.
ANSWER: Beloved
So, in that 500 characters that I lost, what did I sacrifice in terms of clues? I lost two pretty obscure quotes ("a hot thing" and "touch me on the inside part"), but I don't feel bad about that, because if you've got a great memory for phrases from Beloved you can still show off with "the loneliness that roams." I also lost "Kentucky"--no big deal--as well as a bunch of midlevel names like "Howard," "Buglar," "124 Bluestone Road in Cincinnati" and "Denver"; those are more likely to affect gameplay, but not hugely, because people who have that stuff down should also remember, to differing degrees, "Here Boy," "Sweet Home," and at the end "Sethe." All the rest is restructuring sentences and losing a little precision in ways that won't affect how this plays. That is, in the transfer, this question has lost very little of its important clues or overall transitional flow and still has at least 10 plausible buzz points, pyramidally arranged from stuff I would only expect a big Morrison fan (or someone who'd read the book recently or had some random reason for retaining those facts) to get down through challenging and standard middle clues toward a pretty easy giveaway. Scanning through some tossups in the 2008 EFT (which I very much enjoyed playing, at least until the last round when I was pretty wiped out), I see an average of 11-12 plausible buzz points in tossups that are usually around 700 characters. As such, I would feel entirely comfortable submitting this question at any NAQT level from IS to DI SCT. (I like to use harder answer space when I write for ICT, though if I were to grade it up for that, I would replace one later clue with an earlier, harder one.) In short, this question, I think, does almost exactly as good of a job for its purposes as an mACF one (and indeed at a given tournament it will probably produce the same results in each room as the CO Lit tossup would) and--precisely because of the format--does so in less space, allowing for a quicker pace for the game, which I know much enhances my own pscyho-physiological enjoyment of a tournament.
My point is that it is not as difficult to write good, clue-dense, pyramidal questions that distinguish between a variety of teams within the NAQT constraints as many people seem to think. What the NAQT format does do is force you to be on the very top of your game--you need to state your clues succinctly, and you need to make sure that every clue is moving you down the pyramid. Some people have suggested that NAQT questions cause weird grammar--I'm not sure why that is, because generally they give me clearer grammar, because I don't have as much room to screw around with dependent clauses and qualifications. mACF allows greater laziness in general: if you've got a handful of hard clues and don't know which are most useful, you can just throw them all in (even if it turns out that two of them are completely useless, say), but in NAQT you have to limit yourself to the one you think will work best. In mACF you have room for snarkiness; in NAQT you do not. In mACF you have room to sputter out a complicated clue in whatever way seems most obvious, even if it takes two lines; in NAQT you have to ask yourself what words are most important for a player and find some way to get them out quickly. These are differences for NAQT writing, but they're not Harrison-Bergeron-like impediments that keep everything worse than they could be; in fact, I think they force your writing to improve overall. Now, certainly, there have been times when I've made the wrong choices when writing for NAQT: I clogged up a question with four supporting characters' names when two would have moved us down the pyramid just as well, or I fell in love with two very hard clues that took up half the question, and so on. For instance, my Woman in White tossup at CO Lit was an attempt to make up for an imperfect one I had in the ICT which suffered from some of those problems--yet, at the same time, I think both are better than several other eight-line Woman in White tossups I've seen.
Now, have I seen questions of mine get mangled a bit in the NAQT process, or used at tournament of inappropriate difficulty, or otherwise not used to the effect I'd wished? Yes--but on almost every occasion, if I email the editors about it, it gets fixed. Are there some people who are not the world's best writers who end up writing a lot of questions NAQT uses? Yes, but--and I have observed this in set statistics--their totals rise a great deal when there aren't good questions in reserve. Despite what both people think and what NAQT's product sometimes seems to indicate--I will not try to defend the many criticisms of systematic problems within many NAQT questions at all levels, because I have seen them myself and commented to the higher-ups about them--NAQT wants to produce good tournaments that are both enjoyable for everybody and adhere to circuit standards of good tournaments. In fact--and I hope I'm not speaking out of school about this--when R. inquired if I'd be interested in doing some editing for NAQT (sadly I had turn to this down, as I turned down a similar ACF offer, due to my personal need not to commit to any long-term editing commitments during the school year), he cited "knowledge of circuit standards" as a point in my favor. I'm sure that was an even stronger point for getting Seth to edit SCT, and the complex arrangement that that set off should be telling--there are so few serious circuit players working for NAQT (certainly in comparison to ACF, PACE, HSAPQ, and so on, for various reasons) that getting one required some contortion of eligibility standards. I think it'd be for the good of quiz bowl in general, then, if more people understood that NAQT's format is not a real impediment to question quality and applied to write for them.
I think this perception--whether true or false, though I will soon argue for the latter--is starting to have something of an adverse effect on the game. Fewer top players are moving in to write for NAQT out of high school and college, because they don't like the format, which leads both to difficulties for NAQT in keeping up with the rapidly-changing standards of canon and pyramidality at all levels of the game as well as difficulties in keeping up with its production schedule as some of its top writers lower their own writing; this year in particular, I think there are several people who used to write a lot who are now writing less, and thus more questions are being written by people who are more removed from the circuit. (This is not to speak about people who have focused their efforts on other packet sets, which obviously hurts NAQT but perhaps does not hurt quiz bowl overall.) I think that we can all agree this is not a good overall situation--but the only way it'll change is if more top players sign on to write for NAQT, because every set is only as good as the people writing it, and the best writers tend to be players who have just ceased playing the questions that they would write.
So what I'd like to do is convince some people that writing good questions within NAQT style is not the oxymoron that many seem to think.
Here's a question I wrote for the CO Lit tournament, which was intended to distinguish between a field ranging from good high school players to masters players like Andrew Yaphe, and to play to a crowd that seems to take pleasure at very long questions. It is 918 characters long.
In the chapter she narrates, she wishes her relationship with her mother to be “a hot thing,” and she is associated in the last chapter with “the loneliness that roams.” Fascinated by two turtles having sex in the pond, she is later given the complete pair of ice skates to skate there, making her sister jealous. She appears finally as an ice-pick-bearing pregnant woman, having earlier asked her father figure to “touch her on the inside part”; that father figure knows she’s left when he sees Here Boy sleeping peacefully at the pump. Though she, Howard, and Buglar, had escaped Kentucky eighteen years earlier without trouble, the approach of the schoolteacher who’d taken over Sweet Home caused her mother to take her to the shed and beat her to death. For 10 points, name this haunter of 124 Bluestone Road in Cincinnati, the sister of Denver, daughter of Sethe, and title character of a Toni Morrison novel.
ANSWER: Beloved
I think this is a pretty decent Beloved question. Here's how I would have written this question for NAQT--this is 413 characters, less than half as long.
In the last chapter, she is part of “the loneliness that roams.” Fascinated by turtles having sex in the pond where her new skates enrage her sister, she appears finally as an ice-pick-bearing pregnant woman, frightening Here Boy. Though she escaped from Sweet Home, the schoolteacher's approach causes her mother to beat her to death. For 10 points--name this sister of Denver and daughter of Sethe, a Toni Morrison title character.
ANSWER: Beloved
So, in that 500 characters that I lost, what did I sacrifice in terms of clues? I lost two pretty obscure quotes ("a hot thing" and "touch me on the inside part"), but I don't feel bad about that, because if you've got a great memory for phrases from Beloved you can still show off with "the loneliness that roams." I also lost "Kentucky"--no big deal--as well as a bunch of midlevel names like "Howard," "Buglar," "124 Bluestone Road in Cincinnati" and "Denver"; those are more likely to affect gameplay, but not hugely, because people who have that stuff down should also remember, to differing degrees, "Here Boy," "Sweet Home," and at the end "Sethe." All the rest is restructuring sentences and losing a little precision in ways that won't affect how this plays. That is, in the transfer, this question has lost very little of its important clues or overall transitional flow and still has at least 10 plausible buzz points, pyramidally arranged from stuff I would only expect a big Morrison fan (or someone who'd read the book recently or had some random reason for retaining those facts) to get down through challenging and standard middle clues toward a pretty easy giveaway. Scanning through some tossups in the 2008 EFT (which I very much enjoyed playing, at least until the last round when I was pretty wiped out), I see an average of 11-12 plausible buzz points in tossups that are usually around 700 characters. As such, I would feel entirely comfortable submitting this question at any NAQT level from IS to DI SCT. (I like to use harder answer space when I write for ICT, though if I were to grade it up for that, I would replace one later clue with an earlier, harder one.) In short, this question, I think, does almost exactly as good of a job for its purposes as an mACF one (and indeed at a given tournament it will probably produce the same results in each room as the CO Lit tossup would) and--precisely because of the format--does so in less space, allowing for a quicker pace for the game, which I know much enhances my own pscyho-physiological enjoyment of a tournament.
My point is that it is not as difficult to write good, clue-dense, pyramidal questions that distinguish between a variety of teams within the NAQT constraints as many people seem to think. What the NAQT format does do is force you to be on the very top of your game--you need to state your clues succinctly, and you need to make sure that every clue is moving you down the pyramid. Some people have suggested that NAQT questions cause weird grammar--I'm not sure why that is, because generally they give me clearer grammar, because I don't have as much room to screw around with dependent clauses and qualifications. mACF allows greater laziness in general: if you've got a handful of hard clues and don't know which are most useful, you can just throw them all in (even if it turns out that two of them are completely useless, say), but in NAQT you have to limit yourself to the one you think will work best. In mACF you have room for snarkiness; in NAQT you do not. In mACF you have room to sputter out a complicated clue in whatever way seems most obvious, even if it takes two lines; in NAQT you have to ask yourself what words are most important for a player and find some way to get them out quickly. These are differences for NAQT writing, but they're not Harrison-Bergeron-like impediments that keep everything worse than they could be; in fact, I think they force your writing to improve overall. Now, certainly, there have been times when I've made the wrong choices when writing for NAQT: I clogged up a question with four supporting characters' names when two would have moved us down the pyramid just as well, or I fell in love with two very hard clues that took up half the question, and so on. For instance, my Woman in White tossup at CO Lit was an attempt to make up for an imperfect one I had in the ICT which suffered from some of those problems--yet, at the same time, I think both are better than several other eight-line Woman in White tossups I've seen.
Now, have I seen questions of mine get mangled a bit in the NAQT process, or used at tournament of inappropriate difficulty, or otherwise not used to the effect I'd wished? Yes--but on almost every occasion, if I email the editors about it, it gets fixed. Are there some people who are not the world's best writers who end up writing a lot of questions NAQT uses? Yes, but--and I have observed this in set statistics--their totals rise a great deal when there aren't good questions in reserve. Despite what both people think and what NAQT's product sometimes seems to indicate--I will not try to defend the many criticisms of systematic problems within many NAQT questions at all levels, because I have seen them myself and commented to the higher-ups about them--NAQT wants to produce good tournaments that are both enjoyable for everybody and adhere to circuit standards of good tournaments. In fact--and I hope I'm not speaking out of school about this--when R. inquired if I'd be interested in doing some editing for NAQT (sadly I had turn to this down, as I turned down a similar ACF offer, due to my personal need not to commit to any long-term editing commitments during the school year), he cited "knowledge of circuit standards" as a point in my favor. I'm sure that was an even stronger point for getting Seth to edit SCT, and the complex arrangement that that set off should be telling--there are so few serious circuit players working for NAQT (certainly in comparison to ACF, PACE, HSAPQ, and so on, for various reasons) that getting one required some contortion of eligibility standards. I think it'd be for the good of quiz bowl in general, then, if more people understood that NAQT's format is not a real impediment to question quality and applied to write for them.