Yes, I had to do the research. Since 1995, Chip has been doing his QuizNet competition using IRC-like technology
Maybe technology has improved a little bit, but I have wondered with the proliferation of webcams in laptops, why have we not been more willing to use teleconference technology to do practices or run virtual practice games?
To this end, the general question to the world of quiz bowl: what technological advances would you like to see quiz bowl take more advantage of to enhance the game preparation or playing experience? I have a couple of areas I'm thinking are obvious areas of improvement.
1) Wireless buzzer systems and scoring. Seriously, interactive classroom technology exists so that students (or conference attendees) can respond to multiple choice tests or survey questions displayed on powerpoint with immediate real-time responses. I'm pretty sure that some of these programs can be modified to be responsive like on Jeopardy or like a quiz bowl match. The one area that may need to be adjusted is the frequencies at which these systems work so there is no crosstalk between game rooms, but one can keep score on these systems easily. Furthermore, the possibility of real-time score changes and statistics is feasible.
2) Webcameras and Macromedia Breeze/Microsoft Conference technology (I don't know Apple's iLife) instead of IRC chat for game rooms. With the right technology, the usual game rooms we have had could be done more interactively. Instead of typing up a question, a "moderator" can actually read a question, and people can type in their responses in the chat text window in real time. Maybe this is already happening, but for the most part there needs to be a server able to handle the demand. I'm sure that such servers are more accessible in cost by the year. So what would such a virtual practice room look like?
3) Anything else???
Emil Thomas Chuck, Ph.D.
Facebook junkie and unofficial advisor to aspiring health professionals in quiz bowl
Pimping Green Tea Ginger Ale (Canada Dry)