cchiego wrote:If you do keep the half games, they should be on special, balanced packets designed specifically with the knowledge that they'll be used for tiebreak games
This is an idea that I fully support, and I will make this happen for the 2013 ICT.
Full-game instead of half-game tiebreakers might be able to happen for certain tiebreak situations (we'll take a look at this).
Prelim seeding matches certainly won't happen (we won't write extra packets for something that's "optional"; and because it's "optional" I think it would be of limited utility anyway)
Keep in mind that we actually need backup packets; this year's final had a very straightforward resolution, and we still used 15 of the 18 packets. (where the hypotheticals are: 16 needed to resolve second-place ties, 17 if the trailing team had won the first game of the advantaged final, 18 in case of moderator error).