Running Club Meetings

New high school teams looking for advice should post here.
Post Reply
User avatar
Posts: 3
Joined: Sat Apr 20, 2019 12:45 am

Running Club Meetings

Post by Ohyeah19 » Sat May 18, 2019 10:04 pm

So I run the Knowledge Bowl club over at Newport High School (we pretty much do only Quiz Bowl now) and I have some questions about how to run club meetings.

First of all, what is the best way to keep attendees in check? It often gets pretty noisy during meetings, even though we are a small club. There are a lot of side conversations going on and the players, especially the ones in my clique, are just chatting with their friends instead of actually listening to the questions and playing.

Second, we use the PS2 Buzz buzzers with the PACEBuzz program. We have 2 sets so we can support a practice match of 8 people decently well, which is nice because we have had less than 8 people for a lot of the recent meetings. However, I'm not sure what to do if we have more than 8 people attend the club in one meeting. What do other clubs do, especially those with upwards of 20 attendees, when they have more players than buzzers?

Thank you all for the help!
Justin Zhang
Newport HS '20
President of Newport's Knowledge Bowl Club
Hoping to expand Quiz Bowl in WA
^so difficult :(

Posts: 23
Joined: Thu Apr 19, 2018 6:51 pm

Re: Running Club Meetings

Post by TheScientists » Sun May 19, 2019 12:00 am

Hey! It's great to see that you're taking charge when it comes to improving your school's QB team.
For your first question, try to have a short break during practice (say a 5-minute break for an hour practice session) in order to essentially "push" the side conversations away from serious practice time to the break.
As for a buzzer system that accomodates more than 8 people, you can try these two softwares:
- Buzzinga ( A simple LAN application that let users buzz in a local network (A Mac is required to run the program, although Windows and Linux editions should come out soon)
- ( A buzzer application like Buzzinga, however it is more like Kahoot! accessibility-wise as it is a web application and it works on all devices.
Hope this helps :)
Ameya S. - Laurel Springs School (2017-)

"Ameya could be told by his doctor not to go skydiving without a parachute again and he would just sit up and try to sell the doctor on a base jumping trip over a bunch of rose bushes." - Member of 10PpgCorner, 2019

Subotai the Valiant, Final Dog of War
Posts: 78
Joined: Tue Aug 08, 2017 6:12 pm

Re: Running Club Meetings

Post by Subotai the Valiant, Final Dog of War » Sun May 19, 2019 8:16 am

We play by shouting "buzz." Hunter generally doesn't set up buzzers in practice due to the amount of time it often takes to organize everyone into teams and the fact that, as you pointed out, it doesn't work as well with large groups. On another note, if your club becomes too big to play as two teams without lockouts becoming constant, play as three teams or individuals.

Oh and in terms of keeping people focused, that's always a problem. Just try to keep them focused by reminding them, and if they won't listen, just try your best to make them not distracting. Also, (this may be a bad idea in certain situations) perhaps emphasize that coming to practice disengaged is worse than taking a day off to rest and coming back next practice engaged.
Daniel, Hunter College High School '19, Yale '23

User avatar
Skepticism and Animal Feed
Posts: 3170
Joined: Sat Oct 30, 2004 11:47 pm
Location: Arlington, VA

Re: Running Club Meetings

Post by Skepticism and Animal Feed » Tue May 21, 2019 12:14 am

Saying "buzz" instead of setting up a buzzer system is what Harvard did during my time there. It definitely works better than the other no-buzzer alternative, which is people slapping the desk with their hand. Human voices differ from each other more than the sounds our hands make.
Harvard '10 / UChicago '07 / Roycemore School '04
ACF Member emeritus
My guide to using Wikipedia as a question source

Post Reply