Fluctuating Difficulty and Finals Packets
Posted: Wed Oct 12, 2011 12:30 am
Okay, so I've heard lots about how housewritten sets should typically avoid graduated difficulty and maintain a consistent difficulty throughout the set. I certainly agree that a set should be written in such a way that (a) a tournament minimizes fluctuations in conversions and such, and (b) it looks to create competitive matches in all of the different playoff/rebracketed flights. I do, however, feel that a lot of different factors play into "difficulty," and I was wondering about something particularly in regards to finals packets.
Is there anything inherently egregious about maintaining a consistent accessibility and clue depth/cliff throughout the first X non-finals packets (say, like, 10 or 12) of a set, and then, for the finals packets, maintaining the same general level of accessibility, but simply writing harder questions on the accessible answer lines? Think of this as it being possible for packet 3 and finals packet 2 to be completely interchangeable in terms of their editing quality, answer space accessibility (in both tossups and bonuses), and such, except for the fact that finals packet 2 is just a little more top heavy in terms of its tossups (but written at the same length).
Of course, I do see complications in this concept, as I'm sure many of you do. One issue would be bonuses; I don't think it'd be feasible to just amp up the bonus difficulty, given that it would simply be very unpleasant for the lower bracket finals. And while we're on that topic, I guess that this idea would simply be catering to the top bracket finals teams. Does this practice generally not take place simply because it is assumed that the difficulty of the first X packets is sufficient for differentiating between the best teams regardless (because it's rare for even two great teams to buzz on every single first buzzable clue in every single tossup)?
I apologize in advance if these seem like strange questions. I guess I see why it might be a strange idea, but I'm also not quite sure why I've never heard much discussion on this sort of idea.
Is there anything inherently egregious about maintaining a consistent accessibility and clue depth/cliff throughout the first X non-finals packets (say, like, 10 or 12) of a set, and then, for the finals packets, maintaining the same general level of accessibility, but simply writing harder questions on the accessible answer lines? Think of this as it being possible for packet 3 and finals packet 2 to be completely interchangeable in terms of their editing quality, answer space accessibility (in both tossups and bonuses), and such, except for the fact that finals packet 2 is just a little more top heavy in terms of its tossups (but written at the same length).
Of course, I do see complications in this concept, as I'm sure many of you do. One issue would be bonuses; I don't think it'd be feasible to just amp up the bonus difficulty, given that it would simply be very unpleasant for the lower bracket finals. And while we're on that topic, I guess that this idea would simply be catering to the top bracket finals teams. Does this practice generally not take place simply because it is assumed that the difficulty of the first X packets is sufficient for differentiating between the best teams regardless (because it's rare for even two great teams to buzz on every single first buzzable clue in every single tossup)?
I apologize in advance if these seem like strange questions. I guess I see why it might be a strange idea, but I'm also not quite sure why I've never heard much discussion on this sort of idea.